Bandai Namco still has a lot of my plan work that’s been sealed away. " Had we released the game, it would’ve been something grand, and would take you to the bottom of the seas, the earth, and the sky. Right after the release of Baten Kaitos 2, I was working on a sequel at Namco (now Bandai Namco) and we were onto pre-productions, however before Baten Kaitos 3 could become a reality, talk between involved parties ended due to circumstances", explained Honne on his tweet. Since enough time has gone by I think it’s okay to talk about it a bit. " It’s been 10 years since the release of Baten Kaitos Origins and it’s pains me to continue getting requests for a sequel. The artist shared on Twitter a message explaining that he still wants to make a Baten Kaitos sequel but it's not up to him-encouraging fans to show their interest for the franchise. Yasuyuki Honne, art director for both Baten Kaitos titles, has recently expressed their interest in making Baten Kaitos 3.
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A third Baten Kaitos title was being developed for the Nintendo DS at one point but it was cancelled and the series has been on hiatus ever since.
Both games are turn-based role-playing games and had players using cards with different abilities and weapons during combat, making every fight slightly unpredictable.īoth Baten Kaitos games are considered not only rare, but also cult classics-possibly being two of the most underrated role-playing games on the GameCube. The game would get a sequel a few years later in the form of Baten Kaitos Origins which, as the name suggests, was a prequel to the events in Eternal Wings and the Lost Ocean. Source: Siliconera Baten Kaitos: Eternal Wings and the Lost Ocean is a role-playing game developed by Monolith Soft and published by Namco that came out for the Nintendo GameCube in 2003.